How to run Gemma 3 effectively with our GGUFs on llama.cpp, Ollama, Open WebUI and how to fine-tune with Unsloth! This page details running Gemma 3 on various platforms, including phones, and fine-tuning it using Unsloth, addressing potential issues with float16 precision and providing optimal configuration settings.
A user is seeking advice on deploying a new server with 4x H100 GPUs (320GB VRAM) for on-premise AI workloads. They are considering a Kubernetes-based deployment with RKE2, Nvidia GPU Operator, and tools like vLLM, llama.cpp, and Litellm. They are also exploring the option of GPU pass-through with a hypervisor. The post details their current infrastructure and asks for potential gotchas or best practices.