Tags: fine-tuning* + inference*

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  1. This guide helps engineers build and ship LLM products by covering the full technical stack. It moves from core mechanics (tokenization, embeddings, attention) to training methodologies (pretraining, SFT, RLHF/DPO) and deployment optimizations (LoRA, quantization, vLLM). The focus is on managing critical production tradeoffs between accuracy, latency, memory, and cost
  2. This document details how to run Google's Gemma 4 models locally, including the E2B, E4B, 26B-A4B, and 31B variants. Gemma 4 is a family of open models supporting over 140 languages and up to 256K context, available in both dense and MoE configurations. The E2B and E4B models support image and audio input. These models can be run locally on your device and fine-tuned using Unsloth Studio. The document outlines hardware requirements, recommended settings, and best practices for prompting and multimodal use, including guidance on context length and thinking mode.
  3. This article details the performance of Unsloth Dynamic GGUFs on the Aider Polyglot benchmark, showcasing how it can quantize LLMs like DeepSeek-V3.1 to as low as 1-bit while outperforming models like GPT-4.5 and Claude-4-Opus. It also covers benchmark setup, comparisons to other quantization methods, and chat template bug fixes.
  4. This document details how to run and fine-tune Gemma 3 models (1B, 4B, 12B, and 27B) using Unsloth, covering setup with Ollama and llama.cpp, and addressing potential float16 precision issues. It also highlights Unsloth's unique ability to run Gemma 3 in float16 on machines like Colab notebooks with Tesla T4 GPUs.

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