This presentation explores how declarative programming can simplify complex application development. Through a practical walkthrough, the author constructs a functional, draggable map interface using OpenStreetMap tiles in approximately 150 lines of code. By focusing on defining what should happen rather than the step-by-step instructions of how to do it, this approach demonstrates how significant reductions in development effort and complexity can be achieved.
A workshop at CHI 2026 in Barcelona focusing on how sensemaking is being changed by AI, including submissions for papers on sensemaking behaviors, tools, and the role of AI. The workshop will involve presentations, group discussions, and the development of insights into the evolving field of sensemaking.
This article explores the potential of large language models (LLMs) to shift computing away from application-centric models towards a more dynamic, relational, and human-centered paradigm. It argues that LLMs can unlock the computer's full capabilities by mediating human intent and enabling a conversational style of interaction.
A summary of Antranig Basman's projects, including work with the Oregon Bee Atlas, the Infusion framework, spherical turtle graphics for NOAA's Science on a Sphere, the GPII/Morphic autopersonalization project, Darwin Online, and the RSF framework.
This paper introduces Pointer Assistant, an LLM-powered chatbot designed as a visual pointer alongside the user's mouse cursor to proactively assist with on-screen tasks. A study with 220 participants performing a financial budget planning task showed that the pointer-based, proactive design reduced task load, improved satisfaction, and increased the number of ideas generated compared to a traditional chat log interface. While participants found the assistant fun and helpful, feedback suggests improvements to its assertiveness could further enhance the user experience of human-AI collaboration.
Despite widespread computer training, many individuals still struggle with basic computer tasks. This study suggests that cognitive abilities, specifically fluid intelligence, are a stronger predictor of computer skill than the amount of training received. The research indicates that inherent intelligence plays a more crucial role in computer literacy than previously believed, challenging the focus on simply providing more training.
This blog post introduces the Semantic Telemetry project at Microsoft Research, which uses a data science approach to analyze how people interact with AI systems, specifically focusing on Copilot in Bing usage. It discusses the complexity of human-AI interactions and how they differ from traditional search.
- Topics: Copilot in Bing chats were analyzed for topic categorization. Technology (21%) was the most common topic, followed by Entertainment (12.8%), Health (11%), and others. Within technology, programming and scripting were prominent subtopics.
- Platform Differences: Mobile users tend to use Copilot for personal tasks, while desktop users engage in more professional activities.
Report of investigations of computing/video setting for unstructured collaborative work among people separated by space and time.
"Sanderson's three laws of magic are creative writing guidelines that can be used to create magic systems for fantasy stories:
An author's ability to solve conflict with magic is directly proportional to how well the reader understands said magic. 20 »
Weaknesses, limits and costs are more interesting than powers. 21 » 82 »
The author should expand on what is already a part of the magic system before something entirely new is added, as this may otherwise entirely change how the magic system fits into the fictional world. 22 »
Additionally, there is a zeroth law:
Always err on the side of what's awesome. 83 » "
Elizabeth Churchill, a professor at Mohamed bin Zayed University of Artificial Intelligence, emphasizes human-centered design in AI to ensure technology serves people's needs positively. Her career and research focus on understanding the interaction between people and technology, aiming to design tools and experiences that enhance human potential.